package com.fattyCorps.common.obj.msg.server.battle;

import com.fattyCorps.common.enums.battle.triggerCondition.EBehaviorCondition;
import lombok.Data;

import java.util.ArrayList;
import java.util.List;

// 一条录像记录
@Data
public class RecElem {
    // 触发的事件
    EBehaviorCondition cnd;
    // 施法者
    HeroPos caster;
    // 表现方式id
    int displayId;
//    EBattleAttType attType = EBattleAttType.NorAtt;
//    EBhvCasterDisplayType casterDisplayType = EBhvCasterDisplayType.Standby;
//    EBhvTargetDisplayType targetDisplayType = EBhvTargetDisplayType.None;
    // 影响效果
    List<RecElemEffect> effects = new ArrayList<>();
}
